Kythera V2.3 is Here: Introducing Surface Navigation
Kythera V2.3 is live, and it brings a brand new movement system that lets entities navigate walls, ceilings, and any surface in between. Plus we have an improved mobile support and a refreshed website.
Meet Kythera AI at the AI & Games Conference
We're heading to the AI & Games Conference on November 3rd and 4th and we're bringing a deep dive into Kythera's navigation technology with us. See how features like hierarchical pathfinding, automated cover generation, and moving NavMeshes can elevate your game AI.
Kythera AI v2.2 Is Live! Here's What's New
Kythera AI version 2.2 has officially launched. Highlights include Hierarchical Pathfinding for smoother, more scalable NPC navigation across large maps, and a new AI Planning system that enables NPCs to reason about future decisions, not just react to the present.
How To Create Immersive Nightmares
What makes a horror game truly terrifying? From Silent Hill's Lisa to the ceiling-crawling Doctor in Little Nightmares 2, the best horror games combine unsettling enemy design, unpredictable movement, and primal fear to keep players on edge. We're breaking down exactly how they do it.

